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Digital Signal Processing General Architecture

A MermaidJS diagram illustrating the structure of real-time audio DSP systems. Here are the key components:

Main Stages:

1. Audio Input Stage (Blue)

  • Analog audio is converted to digital via ADC
  • Sampling at standard rates (44.1kHz to 192kHz)
  • Quantization to 16, 24, or 32-bit resolution

2. Buffer Management (Yellow)

  • Input buffers collect samples
  • DMA transfers data efficiently
  • Circular buffers maintain continuous flow
  • Typical frame sizes: 64-2048 samples

3. Digital Signal Processing Chain (Pink)

  • Pre-Processing: Prepares signal for processing
  • Three parallel paths:
    • Filtering (low-pass, high-pass, band-pass)
    • FFT Analysis (frequency domain processing)
    • Time Domain (compression, delay, modulation)
  • Effect Processing: Applies audio effects
  • Mixing: Combines multiple signals
  • Post-Processing: Final limiting and normalization

4. Control & Monitoring (Green)

  • Parameter control for real-time adjustments
  • Latency monitoring ensures timing constraints
  • Level meters for audio monitoring

5. Audio Output Stage (Purple)

  • Output buffer holds processed samples
  • DAC converts digital back to analog
  • Produces final analog audio output

6. Real-Time Constraints (Red)

  • Sample clock drives the entire system
  • Processing must complete within buffer duration
  • Target total latency typically under 10ms

The system operates continuously with interrupt-driven timing, ensuring smooth, real-time audio processing without dropouts or glitches.



Part 2: ADC & Input Stage


Part 3: Buffer Management


Part 4: DSP Processing - Filtering Path


Part 5: DSP Processing - Frequency Domain Path


Part 6: DSP Processing - Time Domain Path


Part 7: Mixing & Post-Processing


Part 8: DAC & Output Stage


Part 9: Real-Time Constraints & Timing


Part 10: Control & Monitoring System


Initial monolithic rendition by Claude.ai: